Last week I heard that our adopted Anet Dev spent time with our guild discussing concerns/ideas about WvW. I'm gutted I missed the discussion, as you all know I am a huge fan of WvW and combat in GW2. But hearing that the discussion took place really made me :D
I had an opportunity to share my ideas with our Dev, which is amazing and I am so humbled that I could do so. I took the chance to share my ideas on how to 'make guilds matter' in WvW: http://tinyurl.com/opyzmck
I would like to share it with everyone as it's the result of all the conversations we have had about WvW over the past year and a half.
Writing this made me realise that I probably (definitely) spend too much time thinking about GW2 and WvW than I should. So I'm going to try cutting down on PvF'ing and just concentrate on enjoying the game for what it is.
I will always enjoy discussing the game mechanics and theory-crafting builds however so if you have ideas post them!